AI Insights · Timothy · April 2024
Top 5 Soccer Games on Android in South America - Q1 2024
Discover the performance trends of the top 5 soccer games on the Android platform in South America for the first quarter of 2024, including insights on downloads, revenue, and active users.
In Q1 2024, the top 5 soccer games on the Android platform in South America showcased varied performance trends. Here’s a detailed look at the weekly downloads, revenue, and active users for these leading apps.
Football League 2024 saw its weekly downloads peak at 373K in the first week of January, followed by a steady flow around 200K-300K in subsequent weeks, closing the quarter with 306K downloads. Revenue for the app experienced fluctuations, starting at $74 in the first week and ending with a high of $87 by the last week of March. Active users ranged between 1.1M and 1.4M, with a noticeable dip in February but recovering by the end of the quarter.
EA SPORTS FC™ Mobile Soccer maintained a strong presence with weekly downloads hitting a peak of 340K in the week of January 22, and ending the quarter with 331K downloads. Revenue showed a consistent performance, starting at $108K and reaching a high of $137K at the end of January before settling around $81K by the end of March. Active users demonstrated a slight decline from 17.4M in early January to 15.4M by the end of the quarter.
Soccer Superstar had a stable download trend, beginning with 248K in the first week of January and closing the quarter at 189K downloads. Active users ranged from 1.7M to 2M, with the highest activity observed at the beginning of January and a slight decline towards the end of March.
Dream League Soccer 2024 showed a consistent download pattern, starting with 222K and maintaining around 160K-200K throughout the quarter, ending with 194K downloads. Revenue remained stable, with weekly earnings fluctuating between $32K and $52K. Active users ranged from 4M to 4.8M, with a slight decrease observed towards the end of the quarter.
eFootball™ 2024 experienced steady downloads, starting at 104K and maintaining around 80K-100K weekly, concluding the quarter with 105K downloads. Revenue saw fluctuations, with a peak of $153K in the first week of January and a low of $94K in mid-March, ending the quarter at $110K. Active users showed a slight decline from 7.6M to 6.7M throughout the quarter, with a notable recovery to 8.2M by the end of March.
For more detailed insights and data on these top-performing soccer games, visit Sensor Tower.